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Tendrul
Large aberration (aquatic), NE
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Armor Class: 14
Hit Points: 76 (9d8+36)
Speed: 10 ft.
Initiative: 2
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STR: 21 (5) DEX: 15 (2) CON: 17 (3)
INT: 3 (-4) WIS: 12 (1) CHA: 6 (-2)
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Saves: STR: 5 DEX: 2 CON: 3
INT: -1 WIS: 4 CHA: 1
Skills: 3 + ability mod for (Perception, Swim)
Languages:
CR: 7(1400 xp)
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Space: 10 / Reach: 5
Melee attacks:
bite +8 (1d8+5 plus grab), tail slap +8 (1d6+2)
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Special: amphibious
Feats: Improved Iron Will, Iron Will, Power Attack, Skill Focus (Perception), Toughness
Environment: temperate and warm aquatic
Organization: solitary or school (3-8)
Treasure: none
Source: Tome of Horrors Complete
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